Just too much!
GameXtinction Cheers!
In this game you incarnate a parasite that must eat from the inside video games. After
rotten and destroyed a game it goes to the next thanks to his spaceship.
first game (Level 1) (very easy)
change games, passing the parasite of a game to another.
At the end of a game, when everything has been devoured, our flying saucer back us up. A faith
aboard the saucer until we open the next game.
Once the game open after the saucer takes us out of the first games.
The first game is now completely destroyed (hence the blue screen). Our character
landed, file in his flying saucer in the games you just opened.
Second level (much harder)
All games are played with the mouse with left click only.
When we die all over again. There is little
devoured the objects of our size or smaller.
The vehicle and the projectile causing us harm is that we spit up is that we eat,
this has the effect of us can die shrunk.
Each time the character gains in size, it "drops a bronze."
rotten and destroyed a game it goes to the next thanks to his spaceship.
first game (Level 1) (very easy)
change games, passing the parasite of a game to another.
At the end of a game, when everything has been devoured, our flying saucer back us up. A faith
aboard the saucer until we open the next game.
Once the game open after the saucer takes us out of the first games.
The first game is now completely destroyed (hence the blue screen). Our character
landed, file in his flying saucer in the games you just opened.
Second level (much harder)
All games are played with the mouse with left click only.
When we die all over again. There is little
devoured the objects of our size or smaller.
The vehicle and the projectile causing us harm is that we spit up is that we eat,
this has the effect of us can die shrunk.
Each time the character gains in size, it "drops a bronze."
This game was done as part of a contest (Global Game Jam in paris on the premises of digital ISART)
in 48 hours.
With a team of 5 people (me included): 2
2D graphic (Tahir Vico, Cesar Espejo Pham), a character-
designer and 2D animator (Audry Vasseau)
a sound designer (Bertrand Pujol) and
programmer, game designer (Freslon Benoit), who is also the source of the basic idea of the project.
PLAYING GAME!
http://www.globalgamejam.org/2011/gamextinction/play
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Article on the event (and the site eg games ^ ^): The
monde.fr
http://playtime.blog.lemonde.fr/2011/01/31/global-game-jam- 48-hours-to-create /
Canard PC
http://www.canardpc.com/news-52338-global_game_jam_2011__ils_ont_eu_48_heures_pour_faire_un_jeu_.html
GameBlog.fr
http://www.gameblog.fr/ blogs/swingswingsubmarine/p_24718_global-game-jam-2011-paris-18-jeux-en-48-heures
JEUXVIDEO.com
http://www.jeuxvideo.com/news/2011/00048616-48-heures -to-create-a-jeu.htm
JVN.com - Network Video Games
http://www.jvn.com/jeux/articles/l-hebdo-du-jeu-video-tdu-2- global-game-jam-and-portal-2.html
CANAL +, The Journal of video games
http://www.canalplus.fr/c-infos-documentaires/pid1829-le-journal-des-jeux-video.html
3DVF
http:/ / www.3dvf.com/dossier-742-1-global-game-jam-2011.html
AFJV-French Agency for Video Game
http://www.afjv.com/press1102/110208_global_game_jam_paris_2011.php
Forums, extra life
http://online.nolife-tv.com/index.php?id=19703
_____________________________________________________________________________
Rating:
The vainceur the competition in Paris is "KAZZ.ED"
http://www.globalgamejam.org/2011/kazzed
____________________________________________________________________________
There was also the games, "VR Escape", which uses reality goggles Virtual
http://www.globalgamejam.org/2011/vr-escape
http://www.vrgeeks.org/
|
director of digital ISART to test new technology |
Now I'm friends with VR-GEEK,
with whom I intend to make games "Killing the dead!